Researchers create “Game Boy” by Solar Engage: Thomas techno

GROUP Northwestern University researchers in the United States and Delft University of Technology in the Netherlands created a clone of the Nintendo Game Boy called “Engage”. Although a clone, Engage is nothing like the Game Boy, except that it runs Nintendo games and the original cartridges.

Launch Cnet, Monday (07/07/2020), unlike the real Game Boy, Engage works without the use of batteries. This device is made as a “battery free” and only depends on the solar energy of solar panels. Where four of them are positioned around the screen, while the other is just below the control buttons.

Read also: Researchers develop human age calculator

The five solar panels at Engage can provide enough power to operate games like Tetris and Super Mario Land. However, it does not offer the same experience as the original version.

In use, Engage can only last a few seconds, not hours. More precisely, the screen will be on for at least 10 seconds, depending on usage. However, Engage can recover in less than 1 second by pressing the control button.

“This is the first interactive device without a battery that is powered by user action. When you press a button, the device converts that energy into something that powers your game,” said Northwestern Josiah Hester, who co-led the research. in a statement.

To create this possibility, the researchers implemented “Intermittent computing” or intermittent computing. This system is basically different from a battery, it provides only a small amount of power. It certainly interferes with the game, but that is the main objective of Engage.

“Sustainable gaming will become a reality and we are taking big steps in that direction – completely removing battery life. With our platform, we want to make the statement that it is possible to create sustainable gaming systems that bring fun and excitement to users, “said TU Delft’s Przemyslaw Pawelczak, who co-led the research with Hester.

Read also: New study reveals the origin of water on Earth

Even though it doesn’t provide the best gaming experience, Engage still has an adequate storage system. This device is capable of storing data with a “checkpoint” system that can be retrieved in milliseconds. With that, users don’t have to worry about losing the game’s pace.

This technology is called “Mpatch”. This technology can detect the energy level of the device.

When the energy is considered insufficient, the system will automatically create a checkpoint. After that, this data will be converted into patches and stored sequentially to be used previously as patches during recovery.

“We were basically saving very, very fast and recovering from game savings very, very quickly, without anyone looking,” said Hester.

For now, Engage is planned to be presented virtually through the UbiComp 2020 event. This event is a major conference for interactive systems and will be held on September 15, 2020.

Read also: These are the specifications of the Asus Zenfone 7 Pro with a camera Turn up